Drag the hands on a large analog clock. Digital time can sit in the middle so analog and digital stay together. Start in Explore, then use Practice to match a time. Difficulty steps from hours to every minute. The hour hand is blue and the minute hand is rose. Progress stays in this browser.
Dragging hands, digital time, difficulty steps, tablet use, and short sessions.
On iPad and many phones, drag a hand once after the page loads to unlock the short chime. Keep media volume up. The clock face is large enough for a child to read from a typical tablet distance. You can also use plus and minus in Practice, or the arrow keys when the clock is focused.
The short blue hand is the hour hand. It also creeps forward as minutes pass, so at 3:30 it sits halfway between 3 and 4. The long rose hand is the minute hand. At 12 it is 0 minutes, at 3 it is 15 minutes, at 6 it is 30 minutes. Outer numbers mark 00, 05, 10, and so on. Turn labels off when that mapping feels solid.
Hours only uses times like 4:00. Half hours adds 30. Quarter hours adds 15 and 45. Five minutes uses every 5-minute mark, which matches counting by fives around the clock. One minute uses any minute from 00 to 59. Hands snap to the selected step while you drag. Stay on a step until most checks are correct, then move up.
Explore is a teaching clock: drag either hand and the digital time follows. Practice shows a target such as 3:15. Move the analog hands to match, then tap Check. Digital time on the face starts off in Practice so the target is the prompt. You can turn it on to self-check. Plus and minus buttons stay as a backup. Hours-only keeps minutes at 00.
Five minutes in Explore on hours-only beats a frustrated jump to every minute. Point at the clock together and name the hands out loud. Hide one hand if the face feels busy. If a child mixes 3:00 and 12:15, ask which hand is shorter. Come back another day rather than drilling until tired.
If there is no sound, drag a hand once to unlock audio. If the clock looks tiny, rotate the tablet to portrait and scroll so the face is fully on screen. Clearing site data for this site resets the per-difficulty counts.
Free tools that often go together. Everything runs in your browser.
It is a free browser clock for learning analog time. In Explore you drag the hour and minute hands, and a digital readout can sit in the middle of the face. In Practice you are asked to make the clock show a time such as 3:15, then tap Check. Difficulty starts at whole hours and can move through half hours, quarter hours, 5-minute marks, and every minute. The hour hand is blue and the minute hand is rose so a beginner can tell them apart. There is no account. Counts stay in this browser.
A classroom teaching clock lets a child move the hands and see analog and digital together. Paper worksheets often print the answer shape next to the clock, so children copy digits instead of reading hands. Here you can hide the digital time, hide a hand, or turn on guide lines that show which number each hand points to. Stepped difficulties stop a child from guessing random minutes before they can read 3:00 and 3:30. Short checks with instant feedback beat a long page of mixed clocks.
The minute hand travels a full circle in 60 minutes, so each number it points to is worth 5 minutes: 1 is 5, 2 is 10, 3 is 15. The hour hand travels a full circle in 12 hours, but it also moves slowly between numbers as minutes pass. At 3:00 it points at 3. At 3:30 it sits halfway to 4. That extra movement is why 6:30 does not look like 6:00 with only the minute hand changed. Watching that creep is the main reason to keep the analog face, not only a digital pair.
Hours only is times like 7:00, so the minute hand stays on 12. Half hours adds 7:30. Quarter hours adds 7:15 and 7:45. Five minutes uses 7:05, 7:10, and the rest of the 5-minute marks, which matches counting by fives around the dial. One minute can be any time, including 7:17. Each level keeps its own correct and attempt counts in this browser, so you can see whether hours are solid before opening minutes.
No. The face is a 12-hour analog clock, and answers use 1:00 through 12:59. That is the usual first skill: read the hands, write a digital time. 24-hour time and AM versus PM are extra ideas that belong after the hands are reliable. Mixing them in too early makes a miss hard to explain. This tool stays on the analog-to-digital step.
Drag the short blue hour hand to set the hour. Drag the long rose minute hand around the face for minutes. The hour hand also creeps as minutes change, like a real clock. Dragging the minute hand past 12 changes the hour. In 5-minute mode the hands snap to the outer numbers. Plus and minus buttons in Practice are a backup if dragging is hard. Tap Check when the analog face matches the target. If it is wrong, the same target stays so you can move one hand at a time.
Correct and attempt counts are stored per difficulty in local storage on this browser. There is no account and nothing is uploaded. Switching phones, browsers, or using a private window starts a fresh count. Clearing site data for this site resets the numbers. Treat a home tablet and a school laptop as two separate practice logs.
It is for children who are first learning to tell time, and for anyone who wants a calm analog refresh. Parents can sit beside a child, keep labels on, and stay on hours-only for a few days. Older learners can hide labels and jump to 5-minute or 1-minute steps. It is not a full time curriculum: it does not teach elapsed time, time zones, or 24-hour notation.
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